Rushed out? No. What we have is an engine that has only ever been an MMO. And so all of the infrastructure for an FPS has had to be built up from the ground floor. Even CoD started on ID tech which was a shooter engine. Apex started on a shooter engine. But for us we are working…
— Mark Rubin (@PixelsofMark) July 5, 2024
XDefiant producer says players ‘can move on’ if they’re struggling with bugs
The free-to-play shooter was released earlier this year
An executive producer of XDefiant has said that it’s okay for players to move on if they can’t put up with ongoing in-game bugs.
Speaking on social media, Mark Rubin explained that Xdefiant is built on an MMO engine, and as such there have been teething problems as the free-to-play shooter has been released to the public.
Responding on X to a user who said he felt the game had been rushed, Rubin said: “What we have is an engine that has only ever been an MMO. And so all of the infrastructure for an FPS has had to be built up from the ground floor.
“Even CoD started on ID tech which was a shooter engine. Apex started on a shooter engine. But for us we are working on developing all new tech in an engine that was designed for something else.”
Rubin continued: “The engine is really great but it does require a lot of work and with that work comes a lot of bugs that other engines have already worked out.
“We’re not a shooter that’s been out for 20 years. If you like what we are trying to do stick around and you’ll see things improve and new features get added. But if the game isn’t for you that’s ok you can move on.”
VGC’s review of the free-to-play shooter called it “much more than knock-off Call of Duty.”