Xbox has officially delayed Fable to 2026: ‘It’s definitely worth the wait’
The release of Playground’s new Fable game has been pushed from this year to 2026
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Microsoft has officially delayed Fable’s release to 2026.
Xbox Game Studios head Craig Duncan announced the news on the latest official Xbox podcast.
“So, I just want to start with, really excited, really excited about progress, really excited about where Playground are,” he said.
“We previously announced the date for Fable as 2025, we are actually going to give Fable more time and it’s going to ship in 2026 now.
“While I know that’s not maybe the news people want to hear, what I want to assure people of is that it’s definitely worth the wait.”
Accompanying the news of the delay, Microsoft shared some new Fable pre-alpha gameplay, which is viewable via the following timestamped YouTube video.
“I have unequivocal confidence in the Playground team,” Duncan continued. “If you think about their history and legacy for Forza Horizon, the last two games critically acclaimed, 92 Metacritic, award-winning, beautiful, played great, and just what they’re bringing to Fable as a franchise.
“Just think of the visuals of what you expect of Playground Games, plus amazing gameplay, British humor, Playground’s version of Albion, so inspired by what’s gone before with the franchise, but their take in quite frankly, the most beautifully realized version of Albion you’ve ever seen.
“So really excited about the plans and really excited about the future, and I want the community to understand that we do these things for the best of the games, and the teams, and ultimately that results in the best games, or the best game for the community.”
After years of speculation, Xbox announced in June 2024 that Fable would be released this year, and that it would be available on Game Pass on Xbox and PC on day one.
Playground Games also confirmed that it’s been collaborating with Eidos Montreal on the game.
The last Eidos Montreal game released was 2021’s Guardians of the Galaxy, which was met with a generally positive critical response but didn’t meet Square Enix’s sales expectations.
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