Here is the full list of 100+ devs/publishers consideration list for acquisition 👀 https://t.co/S23x0qOiJt pic.twitter.com/BLDC5AeYZL
— Alan Feely (@IdleSloth84_) June 27, 2023
Xbox considered acquiring Banjo Kazooie devs’ new studio
Playtonic Games was part of a list of potential acquisitions written up in 2021
Xbox had considered acquiring Playtonic Games in 2021, it has emerged.
One of the exhibits shown during this week’s FTC v Microsoft federal court case was a list created in April 2021 of around 100 developers and publishers that could be potential candidates for acquisition.
The full list, posted online by Xbox news account Idle Sloth, includes such studios as Bloober Team, CD Projekt Red, Level-5, Harmonix and From Software.
One of the more notable names on the list is Playtonic Games, the studio behind Yooka-Laylee and its sequel Yooka-Laylee and the Impossible Lair.
Consisting of many of the core start behind the Banjo-Kazooie and Donkey Kong Country games, Playtonic created Yooka-Laylee as a spiritual successor to the Nintendo 64 platformer, the rights to which are owned by Xbox.
Had Microsoft decided to acquire the studio then, it would have led to the team behind the original Banjo-Kazooie becoming part of the company that owns the IP.
Ultimately, the list was filtered down to just 17 companies, of which neither Playtonic nor any of the studios named above were included.
According to Microsoft’s document, the filtering process involved removing studios that failed to meet certain criteria, including a lack of original IP experience, being a “follower without innovation”, or a lack of “cultural fit” or “maturity in business”.
As previously reported, the 17 companies that made the shortlist included Sega, Bungie and IO Interactive, as well as the likes of Housemarque, Remedy Entertainment, Crytek and Paradox Interactive.
Despite talk last year of a potential revival for the franchise, there hasn’t been a new Banjo-Kazooie game for 15 years, the last title being Banjo-Kazooie: Nuts & Bolts on the Xbox 360.
The characters have made cameos in other publishers’ games over the years – most notably as playable racers in Sonic & Sega All-Stars Racing, playable fighters in Super Smash Bros Ultimate and DLC in Minecraft – but there’s no sign of a full sequel coming any time soon.
In 2020 Phil Spencer said that any revivals of classic Rare franchises were up to Rare itself.
“I leave it up to the studios in terms of the things that they want to go work on,” Spencer said. “I have a lot of respect for Rare and the work that they do. They do like building new things, and they’ve seen success with Sea of Thieves. I think they’re really excited about Everwild.
“But also the response to Battletoads was nice. And I think [partner studio] Dlala did a good job with the game. And so I think it’s just always a balance. My inbox is full of: ‘Let every studio do new [intellectual property].’ And also: ‘Why have you brought back Crimson Skies and Blinx?’”
Writing in a VGC column in September 2019, Banjo-Kazooie character artist Steve Mayles called for an HD Banjo-Kazooie remaster in the vein of Activision’s Crash Bandicoot N. Sane Trilogy.