WWE 2K22 gets a March release date, with prices ranging from $70 to $120

The game’s most expensive edition includes special nWo content

WWE 2K22 gets a March release date, with prices ranging from $70 to $120

WWE 2K22 will be released on March 11, 2022, it has been officially confirmed.

The game’s cover art and pre-order bonus were leaked last weekend, and 2K‘s announcement confirms them to have been legit.

Rey Mysterio will be the cover star, and pre-ordering the game will give players the Undertaker Immortal Pack, which includes three additional Undertaker personas.

The game will be available in four separate versions, each containing different content.

The four versions are as follows:

Standard Edition

  • $70 / £65 on current gen, $60 / £60 on last-gen
  • includes base game on one system only (not cross-gen)
  • Undertaker Immortal Pack pre-order bonus (3 extra Undertaker personas, MyFaction Evo cards, MyFaction perks and bonuses)

Cross-Gen Digital Bundle

  • $80 / £70
  • includes both generations (PS5 / PS4 or Xbox Series / Xbox One)
  • Starrcade ’96 Rey Mysterio Pack (playable character and MyFaction card)
  • Undertaker Immortal Pack pre-order bonus

Deluxe Edition

  • $100 / £85
  • includes both generations
  • Season Pass (five DLC packs)
  • MyRise Mega Boost
  • SuperCharger Pack
  • Starrcade ’96 Rey Mysterio Pack
  • Undertaker Immortal Pack pre-order bonus

nWo 4-Life Edition (digital only)

  • $120 / £105
  • includes everything in Deluxe Edition
  • playable nWo versions of Hollywood Hulk Hogan, Scott Hall, Kevin Nash, Syxx and Eric Bischoff
  • nWo bonus content (MyFaction Gold pack with nWo Evo cards and the nWo Wolfpac title, plus two classic WCW PPC venues)
WWE 2K22 gets a March release date, with prices ranging from $70 to $120

WWE 2K22 will be the first WWE 2K title since the series skipped an annual release due to the disastrous launch of WWE 2K20.

WWE 2K20 was a disappointing full debut for developer Visual Concepts, resulting in one of the lowest Metacritic scores in 2K’s history, mostly due to a huge number of technical issues at release.

In 2020, in a bid to enact a “renewed focus” on quality, publisher 2K hired former Double Helix studio head Patrick Gilmore to take over WWE 2K.

“Core gameplay is one of the major investments we’re making in the next instalment, one of six pillars we are focused on disproportionately in development,” Gilmore wrote in a Reddit Q&A in summer 2020.

“We are looking at much-loved previous games like No Mercy or Smackdown: Here Comes the Pain, along with top franchise instalments, and more modern wrestling and fighting games to build an all-new philosophical foundation for the game.”

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