‘Wu-Tang Clan’ RPG in the works at Microsoft, it’s claimed

New studio Brass Lion said to be working on a game with “Wu-Tang Clan lore”

‘Wu-Tang Clan’ RPG in the works at Microsoft, it’s claimed

New studio Brass Lion Entertainment is currently developing an action RPG which will feature music from the Wu-Tang Clan, according to insiders.

On the Xbox Two Podcast, Jez Corden, a journalist who has recently revealed information about other Microsoft projects, said that he had “heard back in July Microsoft is making a Wu-Tang game”.

He went on to clarify that he initially wasn’t clear if this was referring to Wu-Tang, the martial art style, or the popular hip-hop collective.

Corden was later told that the game uses “Wu-Tang Clan lore” and that its soundtrack was created by the Wu-Tang Clan.

GamesBeat journalist Jeff Grubb also corroborated the claims, stating on a video show that he understood the information was correct.

The game is said to be a “third-person fantasy RPG” that will be a “couple dozen hours” in length and feature “seasonal content”.

Corden also revealed that the game is “melee combat focused” and that it will support four player co-op.

Brass Lion Entertainment was founded in 2017 by Manverr Heir, Bryna Dabby Smith and Rashad Redic. Its first game, Corner Wolves, is said to be an action role-playing title set in 1990s Harlem.

This is the latest of several recent Microsoft related leaks reported by Corden, who in October 2021 claimed that Obsidian’s upcoming Avowed would be “Skyrim meets Outer Worlds”.

According to Windows Central sources said to be familiar with the studio’s plans, the first-person game will include multiple class playstyles and take inspiration from The Elder Scrolls Skyrim’s two-handed combat system.

Players will be able to wield two weapons simultaneously, a combination of weapons and magic, or unleash some of the game’s stronger spells using two-handed magic.

Corden also claimed that Finland-based studio Mainframe is set to release a cloud-native MMO aimed at consoles, PC and mobile devices.

The game will also reportedly feature mechanics that scale in terms of complexity, meaning players might find it convenient to craft or resource farm on their phone before engaging in more complex tasks like raids on their console or computer.

“Mainframe was formed by veteran developers in Helsinki and Reykjavík,” according to the studio’s website. “We’re creating a cloud-native MMO, a vibrant world with new ways to engage and connect with our friends.

“It’s the game of a lifetime,” it adds.

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