Valve loses $4 million Steam Controller patent infringement case

Steam firm told to pay damages in first ever virtual patent infringement jury trial

Valve loses $4 million Steam Controller patent infringement case

Valve has lost the first ever patent jury trial to be conducted remotely due to the Covid-19 pandemic.

The trial, which saw attorneys for Valve and plaintiff Ironburg Inventions giving evidence from various locations via Zoom, began in late January.

Ironburg alleged that Half-Life and Portal maker Valve was warned in 2014 that a prototype of the Steam Controller shown at the CES trade show featured the same rear-side controls it had recently patented.

The patent, for additional controls on the back of a pad to be operated by the user’s middle fingers, would later be licensed by Microsoft for use in its Xbox Elite controllers, which feature rear paddles.

Despite the warning, Valve went on to launch its controller and reportedly sold 1.6 million units before the product was discontinued in 2019.

“Valve did know that its conduct involved an unreasonable risk of infringement, but it simply proceeded to infringe anyway — the classic David and Goliath story: Goliath does what Goliath wants to do,” Ironburg’s lawyer, Robert Becker, had argued.

Valve claimed there was no infringement, but the jury found otherwise and Ironburg was awarded $4 million in damages, Law.com reports.

While the award is on the low end of the damages range sought by Ironburg, the possibility of enhancements remains as jurors decided that Valve had wilfully infringed the patent.

In January the European Commission fined Valve and five publishers of Steam games €7.8 million ($9.4m) for anti-consumer geo-blocking practices, which restrict access to content or products based on which country a person is in.

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