Valve ‘hasn’t ruled out’ a PlayStation VR version of Half-Life: Alyx, says designer
But one isn’t in active development as Valve focuses on PC release
Valve hasn’t ruled out bringing Half-Life: Alyx to PlayStation VR at some point, according to designer Greg Coomer.
The “feature length” VR game, which is billed as “the next part” of the Half-Life story rather than a spin-off, was announced in late November.
Powered by SteamVR on Valve’s Source 2 engine, Alyx is set for release in March 2020 and will be compatible with Valve Index, HTC Vive, Windows Mixed Reality, Oculus Rift and Oculus Quest headsets, Valve said at the time.
“We believe Sony’s VR platform has been a huge success for the medium, and we assume that lots of Sony customers would love to experience this new chapter of Half-Life,” Valve’s Coomer has now told Push Square.
While he went on to add that Valve has “not ruled anything out”, Coomer confirmed a PlayStation VR port isn’t in active development “because we’re very focused on the initial release”.
PlayStation launched Its console VR hardware just over three years ago in October 2016. PlayStation VR sales topped 4.2 million units worldwide as of March 2019, according to Sony, which suggests that around 4% of PS4’s 100 million-plus owners have purchased a headset.
While Sony has said “the current PS VR headset is compatible” with PlayStation 5, a recently published patent suggests it may be preparing to release a next-gen PlayStation VR headset.