Ubisoft promises to improve Ghost Recon Breakpoint after ‘rough’ launch

Publisher says it’s dedicated to supporting shooter “in the long term”

Ubisoft promises to improve Ghost Recon Breakpoint after ‘rough’ launch

Ubisoft has pledged to improve Ghost Recon Breakpoint, following a poor critical reception and “disappointing” sales.

The Ubisoft Paris-developed shooter released in October and was widely panned by critics. The game’s Metacritic score across all platforms currently ranges between 58 and 63 – Ubisoft’s worst metascore for a major release in years.

The critical disappointment led to Ubisoft CEO Yves Guillemot announcing the delay of several titles, following what he called a “very disappointing” first few weeks’ sales for Breakpoint.

However, in a new blog post the game’s development team has outlined a list of improvements it intends to add to Breakpoint and promised it will support the game “in the long term.”

“Since the launch of Tom Clancy’s Ghost Recon Breakpoint, we’ve been listening to you,” it wrote. “We have been carefully reading the conversations online, and have met some of our community members in person to discuss the game.

“We can’t stress enough how much we appreciate you taking the time to share your thoughts about the game. And while these first weeks have been rougher than expected, we are taking your feedback to heart. We deeply care about this game, the Ghost Recon franchise and you, our community of players, and are committed to improving it.”

Ubisoft promises to improve Ghost Recon Breakpoint after ‘rough’ launch
Ubisoft says it is working on “a more radical and immersive” version of Breakpoint

The blog post says the development team is aware that some of Breakpoint’s design choices have caused “polarized reactions,” specifically the game’s survival mechanics and tiered loot progression.

“One of the key elements of our vision for Ghost Recon is to immerse our fans in a gritty and authentic military experience,” it said.

“In line with this vision and the feedback we received, we are working on a more radical and immersive version of Ghost Recon Breakpoint. We also want to let you tailor your experience to the way you want to enjoy the game, since freedom of choice has always been part of the Ghost Recon DNA.

“It’s still too early to share details on how that will work exactly, but it is top of mind for the team and we will keep you updated as we progress.”

The blog adds that the team’s first priority is to improve the technical state of Breakpoint. An October 15 title update made “numerous improvements” in this area, it said, and two more updates will be released in November.

The game’s first raid, Project Titan, will go live in December followed by The Terminator Live Event.

Finally, adjustments will be made to Breakpoint’s in-game economy in the next few weeks to make the game “more comfortable” for players, while AI teammates are still planned for the future.

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