The latest PS5 system update adds ‘auto low latency mode’ settings
Players can now choose whether to automatically switch to low-latency mode
The latest PlayStation 5 system software update has been released.
The new patch boasts one major new feature, which lets players adjust auto low latency mode (ALLM) settings.
According to the console’s patch notes: “If you’re using a TV that supports ALLM, you can adjust ALLM settings in Settings > Screen and Video > Video Output > ALLM.”
This will give players more control over when ALLM is activated, but will only work if their TV supports an auto low latency mode.
The new options provided are Automatic and Off. Choosing Automatic will instantly switch a player’s TV to low-latency mode while they’re playing games.
If the player turns ALLM off, it won’t activate while playing games, except when a game that supports variable refresh rate (VRR) is being played.
The update also improves system performance, according to Sony‘s patch notes.
Sony finally added long-awaited VRR support to the PS5 in April.
The feature, which has been available on Xbox Series X since launch, syncs the framerate of the game users are playing to their monitor, which, in theory, reduces noticeable frame-rate drops and other graphical issues.
Only HDMI 2.1 compatible TVs currently support the feature.
“Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced,” Sony said in a statement at the time.
VRR is automatically enabled for supported games if the PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor.
Users can also choose to apply VRR to PS5 games that don’t support it, but Sony says this may result in “unexpected visual effects”.