The latest Call of Duty Vanguard update wipes mid-level saves but fixes code redemption issues
Patch notes reveal campaign, multiplayer and Zombies updates
Sledgehammer Games has released a new Call of Duty: Vanguard update.
According to the on-console patch notes, the update wipes mid-level checkpoint save data, meaning campaign players will need to restart the mission they were on last time they played the game.
Users who have been unable to redeem codes for the likes of XP bonuses, Calling Cards and Emblems should now be able to do so following the update’s release.
Elsewhere, the Combat Shield now provides cover when placed on players’ backs, Operator Challenges no longer appear to reset following completion, and previously inaccurate unlock requirements for Weapon Challenges have been updated.
The full list of campaign, multiplayer and Zombies changes included in today’s update are republished below.
Dataminers recently unearthed details on new Operators that could be headed to Call of Duty: Vanguard and further evidence of an upcoming Attack on Titan crossover.
Call of Duty: Vanguard and Warzone Season 1 will arrive on December 2 alongside the battle royale game’s new Pacific map Caldera.
According to VGC’s Call of Duty Vanguard review, Sledgehammer’s game “feels like a solid step-up from Black Ops Cold War, but falls short of the benchmark that was Modern Warfare 2019″.
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CoD Vanguard November 10 patch notes
Campaign
- Mid-level checkpoint save data has been invalidated. Note: Players have not lost all their campaign progress. Save loads will deliver players to the beginning of the latest level rather than their last checkpoint
Multiplayer
- Users unable to redeem codes for incentives such as XP Bonuses, Calling Cards, and Emblems can now redeem rewards
- Combat Shield will now protect player’s backs once stowed
- Invisible player models in MVP voting and Play of the Game have been fixed
- Fixed a bug affecting Constanze’s skin progression
- Operator Challenges no longer appear to reset after completion
- Inaccurate unlock requirements for Weapon Challenges now display correctly
- 1911 Pistol will now progress past Level 50
- Weapons can now be accessed in the Loadouts/Gunsmith after level 66
Zombies
- Camo Progression: All Pistol challenges can now be properly completed
- Exfil: The kill count to Exfil now correctly tracks zombies killed
- Bleedout Meter: Self-Revive meter no longer fails to show progress