Star Wars Outlaws’ latest patch adds DLSS 4 for PC and updates PS5 Pro upscaling

Nvidia GeForce RTX 50 support arrives in Star Wars Outlaws version 1.0.5.1

Star Wars Outlaws’ latest patch adds DLSS 4 for PC and updates PS5 Pro upscaling

Ubisoft has released the latest patch for Star Wars Outlaws, containing support for various AI upscaling models.

The version 1.0.5.1 patch has now been deployed on all platforms, with the most notable addition being support for DLSS 4.

DLSS 4 is mainly aimed at Nvidia‘s latest GeForce RTX 50 series of graphics cards, but some of its new features can also be used in RTX 40, 30 and 20 series cards.

RTX 50 series cards will get access to multi frame generation, using AI to significantly boost Star Wars Outlaws‘ frame rates. DLSS 4 also offers faster single-frame generation with reduced memory usage for RTX 50 and 40 models.

DLSS 4 support will also improve the game’s quality for all RTX models, offering DLSS Ray Reconstruction, DLSS Super Resolution and Deep Learning Anti-Aliasing, improving lighting, resolution and edge smoothing respectively.

The patch also affects PS5 Pro users, updating its PSSR – Sony‘s version of DLSS – to the latest version.

The full patch notes are as follows:

Star Wars Outlaws – Version 1.0.5.1 Patch Notes

Star Wars Outlaws on PC now features DLSS 4 with Multi Frame Generation for GeForce RTX 50 series, which boosts FPS by using AI to generate up to three frames per traditionally rendered frame. DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series, and new transformer AI models for DLSS Ray Reconstruction, Super Resolution, and DLAA for all GeForce RTX GPUs, which enhances stability, lighting, and detail in motion.

Streaming:

  • Fixed a crashing issue on streaming platforms when travelling to Renpalli Station

PC:

  • Added support for NVIDIA series 5 GPUs

PS5:

  • PSSR has been updated to the latest version for PS5 Pro users

All platforms:

  • Fixed an issue where Kay could not dismount the speeder when on a steep incline
  • Fixed an issue where audio from overhead ships would be louder than expected
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