Sonic Colors Ultimate on Switch takes flak for release bugs and crashes

Fans report soft locks, crashes, visual issues and more on release day

Sonic Colors Ultimate on Switch takes flak for release bugs and crashes

Sonic Colors Ultimate players have taken to social media to criticise the game’s launch bugs.

The issues, which appear to be mainly affecting the Nintendo Switch version of the remaster, include severely glitched visuals, players falling through scenery, soft locks, crashes and more.

“Don’t tell me people are actually blaming the Switch for this when it can run literally any other Wii remaster or port with absolutely no issue,” wrote one Twitter user. “This is entirely on Sega, as usual when it comes to Sonic.”

“Sonic Colors Ultimate is objectively the most broken Sonic game ever made, not even Boom or 06 was this bad,” claimed another.

We’ve asked Sega for comment on the reported issues and asked if there’s a patch planned.

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Sonic Colors Ultimate released on Friday for Xbox One, PS4, PC and Nintendo Switch. Most media outlets, including VGC, were given access to the PlayStation 4 version of the game for review.

The Nintendo Switch version of the game is said to feature minimal graphical improvements over the Wii original, compared to the other Ultimate versions, with a frame rate of 30fps.

“Presentation is probably the area where Sonic Colors stumbles the most, as it feels more like an enhanced port of the Wii original than a proper remaster,” wrote Nintendo Life.

“Unlike other consoles, Sonic Colors only runs at 30FPS on Switch (though it is stable) and the graphical improvements feel relatively minimal.”

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Sega recently delayed Sonic Colours Ultimate’s physical release date in Europe.

Two weeks ahead of the remaster’s planned release for PS4, Xbox One, Switch and PC, the publisher said “unforeseen logistical issues” were to blame for the delay.

“Due to unforeseen logistical issues, all physical editions of Sonic Colours: Ultimate, which include both the standard and keyring edition; will be delayed across all EMEA markets, excluding Australia and New Zealand,” Sega said.

“This does not impact the digital release across all first party platforms. Sega is committed to customer satisfaction and we apologise for this unfortunate delay.”

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