Ron Gilbert ‘sad’ about negative reaction to Return to Monkey Island’s art style

Creator says, “it’s the art style I wanted”

Ron Gilbert ‘sad’ about negative reaction to Return to Monkey Island’s art style
Mêlée Island, which featured heavily in the first game, will return in the new sequel.

Ron Gilbert has said that the reaction from some fans to Return to Monkey Island’s art syle has made him “sad”.

In a blog post, the developer discussed the backlash he has received from some fans over the art style change between the classic Monkey Island titles and Return to Monkey Island.

“It’s ironic that the people who don’t want me to make the game I want to make are some of the hard core Monkey Island fans. And that is what makes me sad about all the comments.

“Return to Monkey Island may not be the art style you wanted or were expecting but it’s the art style I wanted.”

Rex Crowle, the artist and designer behind LittleBigPlanet, Tearaway and Knights and Bikes, confirmed on Twitter that he’s leading art for Return to Monkey Island.

Gilbert also praises Crowle effusively in the blog post.

“Rex is an amazing creative force and we have a team of incredible artists, animators, sound designers, programmers, and testers all pouring their souls into this game and it’s beautiful to see, play, and listen to.”

Monkey Island is a series of adventure games. The first two instalments were released in 1990 and 1991, following the misadventures of Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean.

Following creator Ron Gilbert’s departure from LucasArts in 1995, the company went on to create three further instalments; The Curse of Monkey Island (1997), Escape from Monkey Island (2000) and Tales of Monkey Island (2009).

Gilbert’s most recent video game releases were Double Fine’s The Cave (2013), and 2017’s Thumbleweed Park, which was the first game he created with new studio Terrible Toybox.