Patapon spiritual successor Ratatan is coming to consoles, after clearing a Kickstarter stretch goal
A collaboration with ex-Rare composer David Wise is also now confirmed
Patapon spiritual successor Ratatan will be coming to consoles, after a milestone stretch goal in its Kickstarter campaign was cleared.
The Kickstarter campaign, which asked for ¥20 million ($141,000) to fund the project at its lowest level, launched on August 1 and earned its minimum funding target in just over 45 minutes.
However, among its many stretch goals was a console version of the game, which would be confirmed if funding passed ¥75 million ($523,000).
At the time of writing the total amount pledges has now passed $700,000, meaning the console version stretch goal has been passed.
In the campaign’s FAQ, developer Ratata Arts says: “Once we hit the console stretch goal then our plan is to release Ratatan on all current gen consoles – Xbox Series X, PlayStation 5 and Nintendo Switch.”
Other stretch goals that have now been cleared include an online mode, the inclusion of a mini-game, a chiptune version, upgrades to the game’s My Room and Base features and a goal simply titled ‘fireworks’.
Perhaps most interesting to fans of game music is the news that one of the cleared stretch goals is a collaboration with David Wise, the former Rare composer who created the music for the Donkey Kong Country series.
Future stretch goals which have yet to be passed at the time of writing include a secret ending and an orchestrated soundtrack.
Helmed by Patapon creator Hiroyuki Kotani, with audio by original Patapon musician Kemmei Adachi, Ratatan is a spiritual successsor to the cult-classic PlayStation series, Patapon.
Originally released for the PSP handheld in 2007, Patapon is a rhythm-based 2D platform / action game in which players command an army of cute anthropomorphic eyeballs known as “Patapons” that can be commanded to move forward, attack, defend and retreat by using a sequence of drum beats.