Ninja Gaiden 2’s remaster has added some much-requested new modes
Ninja Gaiden 2 Black’s latest update adds New Game+, Photo Mode, and more
![Ninja Gaiden 2’s remaster has added some much-requested new modes](/files/2025/01/ninja-gaiden-2-black-320x180.jpg)
Team Ninja has released a significant update for its Ninja Gaiden 2 remaster.
Released today for consoles and PC, the patch introduces a New Game+ mode, which gives players the option to start a new game on a difficulty level they have previously cleared, with the weapons and Ninpo obtained in a previous playthrough.
The update also introduces a Photo Mode, which is accessed via the in-game Options Menu, and the ability to hide projectile weapons when they’re carried on the player’s back.
Ninja Gaiden 2 Black, a modern remaster of the 2008 Xbox 360 game, was a surprise release last month, accompanying the news that Ninja Gaiden 4 is in development.
This new remaster was developed using Unreal Engine 5, which Team Ninja said helps to “elevate everything from character visuals to environmental backgrounds”.
“In fact,” it said, “the stages, characters, effects, and lighting have all been completely redesigned and remastered to fully immerse gamers into the story’s dark ninja world.”
The full patch notes for Ninja Gaiden 2 Black’s latest update can be found below.
Additional Content:
- New Game+
Added the ability to begin a new game on a difficulty level you have previously cleared with the weapons and Ninpo you obtained in your previous playthrough already unlocked. When starting a new game this way, your weapons and Ninpo will be reverted to level 1. - Photo Mode
Added Photo Mode to the in-game Options Menu. You can move the camera around within a set limit to take screenshots. - Ability to Hide Projectile Weapon
Added a “Show Projectile Weapon” option under “Game Settings” in the Options Menu, which allows you to hide your projectile weapon while it is carried on your back.
Adjustments:
- Lowered the HP of enemies in Ch. 8, “City of the Fallen Goddess”
- Lowered the HP of enemies in Ch. 11, “Night in the City of Water”
- Raised the number of enemies in Ch. 13, “The Temple of Sacrifice”
- Raised the number of enemies in Ch. 14, “A Tempered Gravestone”
- Raised the damage dealt by some of Ayane’s attacks.
Bug Fixes:
- Fixed control issues that occurred when playing at over 120 FPS or while under high computing load.
- Fixed an issue where controllers would not vibrate based on computing load or FPS settings.
- Fixed bugs that caused the player to go out of bounds during certain chapters.
- Fixed bugs that made it impossible to progress during certain chapters.
- Fixed a bug which caused the game to crash during long play sessions.
Other minor bug fixes