Morty's level up rewards in order (2/3):
— AisulMV (@AisulMV) August 15, 2022
Deadshot perk
"Extra Fleeb Juice" perk
Coffeezilla perk
"Evil Morty" profile icon
"Morty Wins" Stat Tracking Badge pic.twitter.com/XdE0q2xe9m
MultiVersus: Morty move list has been datamined
The Rick & Morty character is due to be added to the game next week
Voice lines, taunts and a full moveset for the upcoming MultiVersus character Morty have been uncovered.
Twitter user AisulMV has datamined the game’s Season 1 update and found the information for the Rick & Morty character, who’s set to be added to the game on August 23.
They also listed “possible Morty skins” including Mech Suit Morty, Evil Morty and President Morty, each of which refers to moments from the show.
The user also posted several video clips showing off Morty’s voice lines, but these have since been taken down in response to a copyright request.
Morty will also have a taunt called “Head Bent Over”.
According to the text data discovered in the game, Morty’s moveset is as follows:
Normal moves
- Ground Neutral – Aw Geez, Snakes
- “If Morty has an active grenade out, he will fire a laser projectile at the grenade, detonating it on collision.
- Without an active grenade, Morty fires a snake-summoning projectile forward. After a delay, the projectile will split into two snake projectiles. One snake moves upward while the other moves down.
- On cooldown, Morty will fire a laser projectile instead.
- Morty can then combo out of these attacks to a whip attack that hits at its apex. Hitting an enemy will pull Morty toward them.”
- Air Neutral – Aw Geez, Air Snakes
- “Same as ground”
- Ground Up – Aw Geez, More Snakes
- “Similar to normal-neutral, except Morty fires the snake-summoning laser upward, the snake projectiles move horizontally and Morty can’t combo into the air.”
- Air Up – Power of Fire
- “Morty uses the power of an elemental ring to hit enemies upward and ignite them.”
- Ground Down – Plumbus Time
- “Morty begins running his plumbus over the ground, hitting enemies and moving freely. Hold input to keep the plumbus out. The plumbus will cleanse allies, apply weakened to enemies and sweep enemy hazards.”
- Air Down – Armothy Assault
- “Morty uses the power of an elemental ring to hit enemies upward and ignite them.” (note: this is the same description as the Air Up attack, and is likely an error that will be changed)
- Ground Side – Unresolved Anger Issues
- “Morty pummels enemies with a combo of punches from Armothy, finishing by swinging a Hammer Morty.”
- Air Side – Barbarian Instincts
- “Morty delivers a combo of 2 axe swings, both of which can be charged.”
Special moves
- Ground Neutral – It’s a Grenade, I Think
- “Morty throws a grenade projectile. Can throw multiple until out of ammo.”
- Air Neutral – Yup, That’s a Grenade
- Same as Ground Neutral
- Ground Up – Uh, Auto-Pilot?
- “Morty calls in the spaceship as a platform that moves upwards. Cooldown applies.”
- Air Up – Uh, Auto-Pilot?
- Same as Ground Up
- Ground Down – Temporal Back-Up
- “Morty creates a save point at his position. After some time, Morty will warp back to the save point and heal himself and his allies slightly. Press input again to immediately warp back and leave a grenade Morty’s position before the warp. If Morty’s ally is about to be rung out while the save point is active, they will instead warp back to Morty. Cooldown applies.”
- Air Down – Temporal Back-Up
- Same as Ground Down
- Ground Side – Power of Earth
- “Morty summons an earth pillar from the ground in front of him. Morty can charge to increase how for in front of him the pillar appears. Striking a grenade with pillar will split it into two separate grenades.”
- Air Side – Another Portal?
- “Morty receives armour and peeks into a portal before hopping in. Hold input to aim where Morty will appear after hopping through the portal. The portal Morty exits from will remain, increasing the speed of allied projectiles that pass by it.”
- Passive – Sci-Fi Explosive Technology
- “Many of Morty’s attacks utilize grenades. Grenades will detonate shortly after being thrown. If Morty overlaps with an ally, he will give them an idle grenade. Allies with idle grenades receive grey health and will throw the grenade in the direction of their next attack. Cooldown applies to giving allies grenades.”
Season 1 of MultiVersus started yesterday, confirming that DC antihero Black Adam and Gremlins antagonist Stripe will join Rick & Morty later in the season.
Sound files for Beetlejuice and the Wicked Witch from The Wizard of Oz have also been found in the Season 1 update’s data, suggesting they will be added later too.
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