Konami confirms Metal Gear Solid Master Collection resolution on each system
Current-gen systems won’t run the games at 4K
Konami has confirmed its target resolutions for each version of the Metal Gear Solid Master Collection.
Hands-on previews for the compilation (including VGC’s own preview) were published earlier this week, and confusion arose over what display resolution each platform was using.
Konami has now clarified to VGC that the game will render at the following resolutions:
- All platforms except Switch – 1080p / 60 frames per second target
- Switch (docked mode) – 1080p / 30 frames per second target
- Switch (handheld mode) – 720p / 30 frames per second target
In VGC’s Metal Gear Solid Master Collection hands-on preview, our writer said the compilation’s version of the first Metal Gear Solid “arrives virtually unchanged, as this is an emulated version of the 1998 game, lacking widescreen display or up-ressing, which may come as a disappointment for players hoping to play MGS1 on their 4K TVs”.
Metal Gear Solid: Master Collection Volume 1 will be released on October 24 for Nintendo Switch, Xbox Series X/S, PS5, PS4 and PC via Steam.
The collection includes the first three Metal Gear Solid games, as well as the original MSX2 versions of Metal Gear and Metal Gear 2, and the NES games Metal Gear and Snake’s Revenge.
It will also include further additional content, including digital graphic novels, screenplay books and master books with story and character information, strategy guides for each game and a digital soundtrack.