DEATH STRANDING PC ver. The ultra wide monitor support provides more horizontal perspective, giving more dynamic landscapes and world’s atmosphere experience. More info on the screen means you may be able to detect enemies for battle. https://t.co/TxRuNL91u2 pic.twitter.com/P4kQzxg8zG
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 5, 2020
Kojima shows off Death Stranding PC enhancements
Including photo mode and widescreen support
Hideo Kojima has released videos showcasing some of the enhancements made for Death Stranding’s upcoming PC version.
A Death Stranding PC release date of June 2, 2020, was announced on Monday, alongside PC features including a higher frame rate, photo mode, ultrawide monitor support and Half-Life crossover content.
Designer Kojima has since taken to Twitter to showcase two of these features, ultrawide monitor support and photo mode.
Death Stranding is set to use the controversial Denuvo DRM for its PC release, which has faced criticism for its alleged high CPU usage during gameplay, which is claimed to significantly affect performance and frame rates.
According to a newly published profile of Kojima, the designer has “an encyclopedic knowledge” of Death Stranding’s review scores and believes America’s preference for shooters led to lesser scores for the game, which originally released for PS4 in November 2019.
Kojima has said he could work with Death Stranding star Norman Reedus again, perhaps in a sequel to the open-world game, although if he did create Death Stranding 2, he “would start from zero.”
Death Stranding and Remedy’s Control lead the nominations for the 2020 BAFTA Games Awards, which were revealed on Tuesday, with each title up for 11 prizes, while Kojima is set to receive the BAFTA Fellowship.