Kojima reportedly wants to make smaller titles alongside next big game
Death Stranding director also keen to create manga and films
Hideo Kojima has reportedly said he’d like to work on multiple projects alongside his studio’s next “big” game.
Famitsu interviewed the Death Stranding director and Kojima Productions character artist Yoji Shinkawa to coincide with the studio’s fourth anniversary in December.
According to DualShockers, Kojima said he’d like to try his hand at making smaller games, like episodic and digital-only titles, while working on the studio’s next major release, although he’s unsure if he’ll be able to manage the workload required.
Kojima and long-time collaborator Shinkawa, who is best known for his character and mecha design work on the Metal Gear franchise, also reportedly expressed an interest in making manga, while Kojima reiterated his desire to work in the film space using the artist’s designs.
Following Death Stranding’s release in November 2019, Kojima said he could work with actor Norman Reedus again, perhaps in a sequel to the PS4 open-world game, but that if he did create a follow-up he “would start from zero.”
He has also recently indicated that he could be working on a new horror project.
A PC version of Death Stranding will launch this summer via Steam and the Epic Games Store.
VGC analysis revealed that of some 120 core developers who worked on the game at Kojima Productions, more than half also worked on Kojima’s final Konami title, Metal Gear Solid V: The Phantom Pain.
Veteran Metal Gear Solid producer and Kojima Productions founding member Kenichiro Imaizumi left the company late last year, VGC revealed in November.