Horizon Zero Dawn PC’s latest update fixes ‘the more frustrating crashes’
1.02 patch is now available to download
Guerrilla has released a second patch for Horizon Zero Dawn on PC, which it says aims to fix some of the “more frustrating” issues with the game.
Patch 1.02 – which is now available to download – fixes various crash issues and makes improvements to performance during auto-saves, V-sync issues and more.
“This patch aims to resolve some of the more frustrating crashes we’ve been seeing since launch,” Guerrilla said on Reddit.
“We are aware that there’s still unresolved issues based on your feedback, so please know that we continue to investigate and work on solutions.”
The developer asked those who continue to experience crashes after the 1.02 update to send in their crash reports.
Ahead of the game’s release, the studio listed several known issues including anisotropic filtering settings not working, some systems experiencing “brief stuttering”, and some animations only refreshing at 30fps even if the game is running at a higher frame rate.
The full Horizon Zero Dawn PC 1.02 patch notes can be found below.
Known Issues
- Some players are experiencing an out of memory error during the game optimization process.
- Some players are experiencing GPU-related hangs during gameplay. The improved diagnostic data collection added in Patch 1.01 and Patch 1.02 is aimed at making it easier to track these down.
- Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
- Some players are experiencing performance issues on specific GPUs or hardware combinations.
- Some players with a non-Latin-1 codepage may have had their save games missing after Patch 1.01, we have a script that can help relocate the missing save games. Please reach out to our team here using “Report Other Issue” for support.
- We’re aware of and continue to investigate issues on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
Patch Notes
Crash Fixes
- Fixed an issue where some players would crash during their first game boot when the ‘game optimization’ screen is active and they ran out of disc space.
- Fixed an issue where some players would crash if they updated their video drivers after the game was already optimized previously.
- Fixed an issue where some players would crash during gameplay because of memory incorrectly being overwritten.
- Fixed an issue where some players would crash during gameplay due to a texture unstreaming bug.
Game Improvements
- Improved performance when auto-saving (e.g. when completing a quest step).
- Fixed an issue where some players experienced that V-sync wouldn’t properly turn off in borderless mode
- Fixed an issue where some players experienced out of sync facial animations due to them being locked at 30FPS.
- Reduced memory used when streaming shaders.
Other changes
- Improved crash report flow and messaging. Each crash now includes an identifier you can use to communicate with our Customer Support.
- Added more features to improve diagnostic data collection when submitting a crash report.