Ghost Recon Breakpoint title update targets a host of issues
Ubisoft hopes the game can overcome its troubled launch
Ubisoft has released the latest in a series of updates designed to address a host of issues Ghost Recon Breakpoint has suffered with since launch.
Title update 1.0.3 includes fixes for drone deployment issues, resolves a problem which resulted in players respawning under the map, stops night vision goggles from blocking the weapon reticle, and stops a mission completion notification from popping up after each loading screen.
Players can also now perform a camera shoulder swap when in cover, while base stamina has been upped by 66%, stamina regeneration has increased by 75%, and the amount of stamina consumed when sliding has been cut by 50%.
The update weighs in at 7 GB on PS4 and Xbox One, and 6.7 GB on Uplay and the Epic Games store. You can check out the full patch notes here.
The Ubisoft Paris-developed shooter released in October and was widely panned by critics. The game’s Metacritic score across all platforms currently ranges from 55 to 63 – the publisher’s worst scores for a major release in years.
Outlining its work to improve the game in a recent blog post, Ubisoft said it also plans to release title update 1.0.3.1 towards the end of November, introducing more improvements based on “the most pressing community feedback”.
Ubisoft recently delayed a handful of games after The Division 2 and Ghost Recon Breakpoint failed to meet expectations. The former underperformed at retail, while Breakpoint’s “critical reception and sales during the game’s first weeks were very disappointing”, according to Ubisoft CEO Yves Guillemot.
Watch Dogs Legion, Gods & Monsters and Rainbow Six Quarantine were delayed from the company’s current business year to its next one, which begins in April 2020.
Guillemot later said the games will now launch “on this generation and the next generation of consoles and they will take full advantage of all the new features that are coming with the machines”.
Skull & Bones was also delayed again, with the open-world pirate game now scheduled to launch during Ubisoft’s financial year beginning in April 2021.