Ghost Recon Breakpoint gets its first raid

Release follows the latest in a series of patches designed to improve game quality

Ubisoft has launched Ghost Recon Breakpoint’s first raid, Project Titan.

Available now on PC and consoles ahead of its Stadia release later this year, the end-game challenge pits four-player squads against some of Skell Technology’s most advanced drones.

Project Titan is set on a new volcanic location called Golem Island and players need Gear Level 150+ to access the raid, which is available on Normal difficulty ahead of the introduction of Easy and Heroic challenge levels next year.

Ubisoft says the raid will be reset weekly, offering a fresh challenge to players by mixing up objectives, enemy setups and rewards that include some of the game’s best loot and gear.

Project Titan is the franchise’s first raid and Breakpoint’s first major content release following the game’s troubled launch.

The Ubisoft Paris-developed shooter released in October and was widely panned by critics, leading to a series of updates designed to improve game quality.

Title update 1.0.3.1 arrived earlier this week, introducing more character customisation options, improvements on adaptive magazine pouches on tactical vests, plus major bug fixes.

Ubisoft recently delayed a handful of games after The Division 2 and Ghost Recon Breakpoint failed to meet expectations. The former underperformed at retail, while Breakpoint’s “critical reception and sales during the game’s first weeks were very disappointing”, according to CEO Yves Guillemot.

Watch Dogs Legion, Gods & Monsters and Rainbow Six Quarantine were delayed from the company’s current business year to its next one, which begins in April 2020.

Guillemot later said the titles will launch “on this generation and the next generation of consoles and take full advantage of all the new features that are coming with the machines”.

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