Epic ‘committed to loot box transparency’ in all its games
While THQ Nordic has no plans to implement “casino-styled mechanics”
Epic Games has said it’s committed to providing transparency when it comes to loot box purchases in all its games.
Earlier this week, it was announced that Microsoft, Sony and Nintendo are planning to introduce new policies that require games made for their consoles to disclose loot box odds from 2020.
Additionally, the Entertainment Software Association announced that many of its publisher members either already disclose or have voluntarily agreed to disclose loot box odds in their games – on consoles and on other platforms.
These companies include Activision Blizzard, Bandai Namco, Bethesda, Bungie, Electronic Arts, Take-Two, Ubisoft, Warner Bros. Interactive Entertainment, and Wizards of the Coast.
Epic was notably absent from the ESA’s list, but it has since told GamesIndustry.biz it’s committed to providing transparency when it comes to loot boxes too, as evidenced already this year.
“Earlier this year, the Fortnite Save the World team made a change that showed players every item that they would get in a paid llama before opening it,” a spokesperson said.
“Earlier this week, the team at Psyonix announced a similar change coming later this year to paid crates in Rocket League. Going forward, we’re committed to the same transparency for player purchases in all Epic Games titles.”
VGC has asked Epic if it plans to introduce measures requiring all titles released on the Epic Games store to disclose loot box odds.
Another ESA member not mentioned in the trade body’s original announcement, THQ Nordic, said on Twitter that none of its existing games include loot boxes and it does “not plan to implement casino-styled mechanics” in its titles.