In another impressive demonstration of PS5’s high-bandwidth SSD, Demon’s Souls goes from Home Screen to gameplay in little over 20 seconds. pic.twitter.com/lb71tLyO7e
— Andy Robinson (@Andy_VGC) November 11, 2020
Demon’s Souls PS5 loads from home screen to gameplay in 20 seconds
Plus graphics filters revealed as media receive retail code
Bluepoint’s Demon’s Souls remaster provides another impressive demonstration of PlayStation 5’s high-bandwidth SSD.
As shown in a video published by VGC’s Andy Robinson, the launch game loads from the home menu to gameplay in little over 20 seconds. The transition to its main menu takes less than 15 seconds and the game then transitions to gameplay in a further six seconds.
The video can be seen via the embed below, along with a summary of Demon’s Souls’ included graphics filters.
Speed of access is also one of the flagship features of PS5, with the console’s high-bandwidth SSD able to achieve access raw speeds of 5.5GB/s – double that of Xbox Series X, on paper.
Although PS5 appears to be producing similar load times for legacy titles compared to Series X – if not slightly slower – it’s Sony’s fully optimised first-party PS5 titles which are the most impressive.
As detailed in VGC’s PS5 launch review, for launch games Astro’s Playroom and Spider-Man: Miles Morales, “PS5’s SSD doesn’t so much reduce load times as remove them entirely.”
“Miles Morales transitions from its start screen to gameplay in a ridiculous two seconds, after which players are able to navigate the game’s huge open-world city without interruption,” our review says.
“Meanwhile, in Astro’s Playroom players can instantly load to any section of any level directly from the game’s pause screen, with only a momentary delay.
“Just like Xbox Series X, fast load times are one of the absolute best features of PlayStation 5, only Sony’s machine is even more impressive at launch thanks to the roster of first-party games specifically optimised for the feature.”