Cyberpunk 2077 on PS5 and Xbox Scarlett ‘seems doable’ but not at launch, says CD Projekt

Company also says the game’s multiplayer mode will offer “value for money”

Cyberpunk 2077 on PS5 and Xbox Scarlett ‘seems doable’ but not at launch, says CD Projekt

CD Projekt has suggested Cyberpunk 2077 could be released on PlayStation 5 and Xbox Scarlett, although not at launch.

Cyberpunk 2077 is scheduled for release on PS4, Xbox One and PC in April, ahead of the release of a Stadia version.

During its third quarter earnings call this month, CD Projekt was asked how it will approach next-gen consoles launching during the 2020 holiday season with regard to Cyberpunk 2077.

Board member Michał Nowakowski said: “Of course we do have insight into what’s around the corner, into what’s happening with PlayStation and Xbox, and we are watching it closely, and one may probably safely assume that at some point we may do something with next-gen, however we cannot really be very specific what that may be, when exactly that may be.

“I will only safely assume that it’s definitely not going to be around the launch timeframe of these consoles, so I think that’s pretty much it.”

CD Projekt president and joint-CEO Adam Kiciński added: “Our games were always kind of ahead of technology; they were always played best on strong PCs, so in many areas we are kind of ready or almost ready for stronger specs – so, from a technical perspective this seems to be doable.”

Last month, CD Projekt Red’s Krakow head said it would “probably not” be possible to release Cyberpunk 2077 for Nintendo Switch.

CD Projekt recently confirmed plans to release a Cyberpunk 2077 multiplayer mode post-launch. During the company’s Q3 earnings call, Kiciński said the mode will offer players “value for money” but that it’s too early to share any concrete monetisation plans.

“As far as the monetisation of multiplayer for Cyberpunk is concerned, we believe right now it’s definitely too early to share any details on that or give guidance; the project is in a relatively early stage,” he said.

“We keep experimenting – that’s our first multiplayer game,” Kiciński continued. “We check various options and possibilities, and it’s definitely not the time to point you to a specific direction on that. Of course, you can expect that we won’t change our general policy towards ‘deals with gamers’ so I expect wise monetization and – always – value for money.”

Cyberpunk 2077 level designer Max Pears recently told VGC the studio has spent a lengthy period researching Cyberpunk 2077’s multiplayer mode so that it will fit with the lore of the game.

He also said the Cyberpunk 2077 DLC strategy will be influenced by CD Projekt Red’s post-launch support for The Witcher 3: Wild Hunt, which received two significant expansions promising an additional 30 hours of gameplay.

The Cyberpunk 2077 release date is April 16, 2020 for PC and consoles. It’s available to pre-order now at retailers including Amazon, Best Buy, Base.com and Game.

For more on the game, check out VGC’s interviews with CD Projekt Red senior concept artist Marthe Jonkers and Cyberpunk creator Mike Pondsmith.

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