Crystal Dynamics and Eidos Montreal officially take control of Tomb Raider and Deus Ex
The studios are now responsible for the gameplay and personal data related to various titles
Crystal Dynamics and Eidos Montreal have officially assumed control of the Tomb Raider and Deus Ex franchises respectively, from their previous owner and former parent company Square Enix.
Embracer Group announced in May that it planned to acquire a large part of Square Enix’s western development arm, including Crystal Dynamics, Eidos Montreal and Square Enix Montreal.
The $300 million deal, which included a catalogue of IPs such as Tomb Raider, Deus Ex, Thief and Legacy of Kain, closed in late August and transfer of the control of various properties has now been completed too.
“We are excited to inform you that Crystal Dynamics has taken control of several game franchises—including Tomb Raider and Legacy of Kain—from the games’ previous owner, Square Enix Limited,” Crystal Dynamics said this week.
“As a result of this change, Crystal Dynamics (or its affiliate) is now the owner of these games and the controller of the gameplay and personal data related to them. If you’d like to know more, please refer to our new Terms of Service and Privacy Notice.”
Likewise, Deus Ex and Thief developer Eidos Montreal has also updated its terms of service and privacy notice.
Embracer said in May that it was envisaging releasing sequels, remakes, remasters, spin-offs and more for the Crystal Dynamics and Eidos Montreal IPs it was set to acquire.
Crystal Dynamics said in April that the next Tomb Raider game had entered development using Unreal Engine 5.
“This new engine translates into next level storytelling and gameplay experiences”, claimed Dallas Dickinson, Tomb Raider franchise general manager at Crystal Dynamics.
“Our goal is to push the envelope of fidelity and to deliver the high-quality cinematic action adventure experience that fans deserve both from Crystal Dynamics and the Tomb Raider franchise.”