Certain Affinity ‘has close to 100 people’ working on a ‘big’ Halo Infinite project
The studio claims it’s working on “something big and new for the franchise”
Update 7.17pm BST: The original headline of this article incorrectly quoted Hoberman as saying “over 100” people were working on the project. This has now been corrected to “close to 100”.
Certain Affinity has shared more details on its role working on Halo Infinite, and revealed it’s leading development on “something big and new for the franchise”.
The prolific Texas-based support studio, which has collaborated on instalments in the Halo and Call of Duty franchises since 2007, announced earlier this year that it had taken on additional Halo Infinite development duties.
Now, the company has shared more details on what this entails, telling VentureBeat that its unannounced Infinite project is the largest currently active at the company.
CEO Max Hoberman said: “The biggest thing we’re doing that’s public right now, for more than two years now we’ve been working on Halo Infinite doing something that–they’re very prescriptive about what we can say.
“But we’re doing something unannounced, and we’re doing lead development on that unannounced thing, from conception and design. It’s something big and new for the franchise. But I can’t say any more about it.
“That’s our single largest project of our three projects currently. We have close to 100 developers working on that.”
In January, Windows Central said it had received hints that Certain Affinity may be developing a new Halo Infinite game mode, which could be the shooter’s take on battle royale or something else entirely.
The report also backed up claims that Xbox is working on a Monster Hunter-style co-op game with Certain Affinity.
Microsoft’s decision to entrust Certain Affinity with additional Halo Infinite development duties is not a surprise given their longstanding relationship and the troubles 343 has faced in releasing new content.
Earlier this month 343 Industries’ studio head Bonnie Ross announced that she’s stepping down after 15 years in charge of the studio in order to attend to a family medical issue. Ross is also leaving Microsoft after more than 28 years in gaming at the company.
Coinciding with the announcement of her departure, Microsoft said it had restructured 343’s leadership team. 343’s former head of production, Pierre Hintze, has taken on the role of studio head.