⬆⬆⬇⬇📢 LIVE WORLDWIDE 📺⬅➡⬅➡
— Konami (@Konami) September 1, 2026
Tune in to the official program "KONAMI PRESS START,"
streaming worldwide on September 3 at 8:00 AM PDT!
"KONAMI PRESS START" is a showcase featuring the latest news and updates from KONAMI games.
This edition will highlight upcoming titles… pic.twitter.com/ZmG26go0zc
Capcom and Konami have both announced showcases for this month
Konami Press Start is airing this week, while Capcom Spotlight comes later in September

Capcom and Konami have each announced showcases taking place this month.
The first to air will be Konami‘s upcoming Konami Press Start showcase, which will take place this Friday, September 3 at 8am PT / 11am ET / 4pm BST.
According to Konami, the show will present more information on its latest line-up of games, including Silent Hill: Townfall, Castlevania: Belmont’s Curse and the recently announced RPG Rev NOiR.
The showcase will feature new gameplay footage and video messages from the developers of each game.
It’s not yet known whether any new games will be announced, but in an attempt to stave off speculation, Konami has already confirmed in advance that “there will be no announcements regarding a remake of Silent Hill”.
Then, later in the month, Capcom will host its next Capcom Spotlight presentation, to mark the start of Tokyo Game Show.
The next Capcom Spotlight will take place on September 16 at 7am PT / 10am ET / 3pm BST, and will last 40 minutes.
The company has not confirmed what will be shown during its next Capcom Spotlight, but it has already confirmed that it will be showing Mega Man Dual Override, Dragon’s Dogma 2: Dark Arisen and Monster Hunter Wilds: Ascendance at Tokyo Game Show itself.
Before either of these showcases takes place, Sony will have two of its own, with a State of Play broadcast set for this Thursday, September 3 at 6am PT / 9am ET / 2pm BST, and a State of Play Japan presentation following immediately after it.
VGC recently went hands-on with some of the games set to be featured in both Capcom’s and Konami’s presentations.
Shinya Ikuta, the director of Capcom’s Mega Man Dual Override, told us last month that hardcore fans were the primary audience for Dual Override, but emphasized that the new game has also been designed to cater to a broader audience with features like Custom Chips – equippable modifiers that improve various gameplay functions.
“From my perspective, there’s a very strong importance for games that are challenging but give you a sense of completion and accomplishment and exhilaration,” Ikuta told us.
Meanwhile, our hands-on with the first hour of Konami’s Castlevania: Belmont’s Curse suggested that it has the potential to be a solid Metroidvania game, even if it may not end up entirely revolutionising the genre.
“There’s nothing to say it has to reinvent the wheel,” we said. “If ever there was a series that has earned the right to deliver a game that simply offers a familiar but solid Metroidvania adventure, it’s the one that co-coined the term in the first place. And so far, based on the first hour at least, familiar but solid absolutely sums it up.”














