Call of Duty Warzone’s much-requested Duos is coming but ‘has bugs to work out’
Developer provides update on long-awaited mode
Call of Duty: Warzone co-developer Raven Software has provided an update on the much-requested two-player Duos mode.
The Warzone community has eagerly awaited news on Duos for many weeks, since it’s now the last of the core squad modes yet to be added to Battle Royale (although it’s been hinted that five-person squads could be introduced in future too).
Amos Hodge, creative director at Raven Software, told French publication GamerGen this week that Duos “is coming” but suggested there are still bugs that need to be resolved before its eventual release.
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Update, May 29: Call of Duty Warzone Duos has finally been released for Battle Royale.
Original story continues: “We had Duos on Plunder, but I’m not sure where Duos is, we got some bugs to work out with Duos,” he said.
“But we’re listening to the community – if you noticed, we launched with just Trios, then we added Solos, then we added Quads, so we will get to a place where we add Duos in the future.
“There’s just no exact time I can give you for now, but Duos is coming. You’ve already seen in Plunder, but there’s just things we gotta figure out, find the right timing and everything else.”
Free-to-play Warzone has enjoyed a successful debut, with player growth matching the genre’s most prominent games.
However, it has been criticised for its frequent removal of key modes. Trios – the three-person setup the game launched with – was recently removed and reinstated twice, causing much frustration among the game’s fanbase.
Similarly, this week Warzone’s new Most Wanted contract feature was removed just 24 hours after it was added to the game. This was after the feature itself was introduced with the unexpected removal of another contract type, which caused celebrity streamer Tyler ‘Ninja’ Blevins to complain in a tweet sent to his 5.7 million followers.
Creative director Hodge acknowledged the community reaction to the constant feature switching and explained the developer was trying to create variety while identifying Warzone’s “core modes.”
“We’re trying to work with community, listen to their requests, trying to give them what they want, but also keep creating new content,” he said.
“If you look on Modern Warfare, they’re constantly rotating modes in and out […] so we’re just trying to find our footing on that, what are the core modes and what we can rotate in and out.”
He added: “We want to keep players engaged, making new modes, we don’t want the game to get stale, but at the same time, we can’t have 10 or 15 playlist because people will start to get bad connections, we wouldn’t be able to matchmake – 150 players is a lot.”
In the same interview Infinity Ward’s studio narrative director, Taylor Kurosaki, said Call of Duty Warzone will “connect” the franchise’s various sub-brands such as Modern Warfare and Black Ops in the future.