Black Ops Cold War’s mid-season update adds new multiplayer and Zombies content next week
New patch also released today, featuring a playlist update, fresh MP modes and bug fixes
Treyarch will kick off its mid-season update for Call of Duty: Black Ops Cold War Season 1 on January 14.
Next week’s update will include “massive” new Fireteam map Sanatorium and 6v6 multiplayer mode Dropkick, which sees players vying for control of a briefcase containing nuclear codes.
In the new Cranked mode for Zombies, players who spend too long without an undead takedown will explode.
Details of the mid-season update were announced alongside the release of the game’s latest update, which is out now (see full patch notes below).
Starting today, Black Ops Cold War playlist updates have moved to Thursdays, with the latest being Raid + Crossroads Strike 24/7.
New multiplayer mode variants include Gunfight Blueprints, 2v2 Gunfight matches using new randomised weapon blueprint-based loadouts, and Dirty Bomb Duos, featuring half as many players (10 teams of two players) as standard Dirty Bomb matches.
Black Ops Cold War January 7 patch notes
GLOBAL
Daily Challenges
- Addressed an issue that could prevent new Daily Challenges from appearing.
- Addressed issues preventing the following Daily Challenges from tracking properly:
- “Team Deathmatch Challenger”
- “Hardcore Challenger”
- “Hardcore Champion”
Season Challenges
- Addressed an issue that could prevent progress from tracking for the “Mass Casualties” Challenge when using a Cruise Missile.
MULTIPLAYER
Featured Playlists
- Raid + Crossroads Strike 24/7 [NEW]
- Includes TDM, Domination, Kill Confirmed, and Hardpoint on Raid and Crossroads Strike.
- Hardcore version also available in Quick Play.
- Gunfight Blueprints [NEW]
- 2v2 Gunfight matches using new randomized Weapon Blueprint-based loadouts.
- Fireteam: Dirty Bomb Duos [NEW]
- Fireteam: Dirty Bomb played with 20 players (10 teams of Duos).
- Nuketown 24/7 [UPDATED]
- Nuketown ’84 Holiday replaced with Nuketown ’84.
- Face Off
- Prop Hunt
- Fireteam: Dirty Bomb
Modes
- Gunfight
- Added extra models and collision to prevent being able to kill enemies at their spawn in Game Show at the start of a match.
- Combined Arms
- Adjusted time in Combined Arms: Assault when a zone is captured.
Scorestreaks
- H.A.R.P.
- Addressed an issue in Hardcore modes where Spy Planes exiting the map could override the mini-map being active, even if a H.A.R.P. was still active.
- Care Package
- Fixed a rare crash that could occur when calling in a Holiday Care Package.
Operator Missions
- Adjusted XP values for Operator Missions.
ZOMBIES
Stability
- Added various stability fixes.
Gameplay
- Closed various map exploit areas.
- Addressed an issue that prevented the Ammo Mod from appearing on the player’s weapon immediately after using the Pack-a-Punch.
Dead Ops Arcade 3
- Addressed an issue where the player could load into Dead Ops Arcade with the wrong Operator Skin.
- Addressed an issue where the player could be downed by walking underneath a spike trap.
- Addressed different effect issues occurring when transitioning from solo play.
- Addressed various particle effect issues.
- Addressed an issue where a player could lose their Bronze chalice after a private match.
And from Raven Software:
Featured Playlists
- Verdansk
- Verdansk Quads – 152 Players
- Trios – 150 Players
- Duos – 150 Players
- Solos – 150 Players
- Plunder Quads – 100 Players
- Rebirth Island
- Resurgence Trios – 45 Players
- Mini Royale Duos – 40 Players
Weapons
- DMR 14
- Reduced headshot damage.
- Increased recoil.
- Type 63
- Reduced headshot damage.
- Increased recoil.
- Mac-10
- Decreased headshot damage multiplier.
- Handgun Charlie (Akimbo Only)
- Decreased damage range.
- Increased hip-fire spread.