Black Ops 6 will require a persistent internet connection for all game modes

Activision says texture streaming will be used across campaign, multiplayer and Zombies

Black Ops 6 will require a persistent internet connection for all game modes

Activision has confirmed that Call of Duty: Black Ops 6 will require users to have a persistent internet connection in order to play the game.

This applies to Black Ops 6’s campaign, as well as to its online multiplayer and Zombies modes.

The news was confirmed at the bottom of a support article published on Sunday, which details the game’s different editions.

“To deliver the highest-quality visuals while also reducing the game’s overall storage space on your hard drive, Call of Duty: Black Ops 6 will use texture streaming across all game modes,” it said.

“This means you’ll need a continuous internet connection to play any game mode, including Campaign. If you’re on a console, Campaign can be played without a premium subscription service such as Game Pass Core or PlayStation Plus.”

The article also confirmed that Black Ops 6 will support split-screen gameplay on Xbox Series X/S and PS5. “To ensure performance integrity”, the feature won’t be available on Xbox One or PS4.

Activision announced today that Black Ops 6 will be released on October 25, 2024, for Xbox Series X/S, Xbox One, PS5, PS4 and PC.

As a first-party Microsoft title, Black Ops 6 will also be available on Game Pass for Xbox consoles and PC at launch.

However, the content available to Game Pass subscribers will vary depending on their membership tier.

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