Battlefield 2042’s next updates include stability improvements, a scoreboard refresh and XP adjustments
All-Out Warfare matchmaking preferences and voice chat are still on DICE’s radar too
DICE has revealed plans for Battlefield 2042’s first updates of the year.
Launching at 8am UTC on Thursday, update 3.2 will include “a handful of small fixes and improvements to the game focused around stability” (see full patch notes below).
Alongside the update’s launch, DICE said it will be making improvements and adjustments to how players earn XP when playing Battlefield Portal, including increasing the per minute XP cap across all modes to 300.
Battlefield 2042 update 3.3 is then planned for release in mid to late February.
Alongside other features that have been in the works since DICE resumed work after the holidays, it will include a refreshed scoreboard UI “with a new panel that showcases how players are stacking up across the server”, with further scoreboard updates to follow at a later date.
DICE also said that matchmaking preferences in All-Out Warfare and support for in-game voice chat are still on its radar.
“No updates on these two today but we wanted to reassure you all that these are still front of mind and we’ll have more to show and share on these topics further down the line.”
Battlefield 2042’s final update of 2021 launched on December 9. It improved bullet hit registration consistency and included balance changes for bullet dispersion and recoil.
It also fixed a rare bug which could result in players appearing invisible to enemies, as well as several issues with grenades and launchers.
Coming later this year, Battlefield 2042 Season 1 will include a new Specialist, Battle Pass and Portal content.
DICE has also confirmed it’s working on a new Battlefield 2042 map called Exposure.
Battlefield update 3.2 patch notes
Fixes, Changes, and Improvements
General
- Fixed an issue where leaving a party during matchmaking could make the game unresponsive
- Fixed an issue where connecting to EA servers after signing up with a new account would not work on the first attempt
- Updated behavior of the quit button during gameplay so it now returns you to the correct screen
- Fixed an issue where the loading music would stop playing during level load
Soldier
- Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn’t always register on some parts of Sundance’s hitbox
- Fixed occurrences of rubberbanding when running behind friendly players
- Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop
- Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist
- Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters
- Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights
- Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon
- Fixed an issue where being spotted when firing a weapon would spot you for too long
Stability
- Added multiple fixes to improve overall game stability
- Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen
Weapons
- Sniper and SOFLAM scope glints now show from a further distance
Vehicles
- Fixed an issue where passenger weapons would no longer be in sync whenever the driver’s turret would rotate, causing bullets to not register when firing at enemies
- M1A5, T28 – improved the effective range and reduced spread on Canister Weapon Pod
- Reduced Bullet Spread from 1.6 -> 1.1
- Increased Damage Fall Off Distance from 35 -> 40
Battlefield Hazard Zone
- Fixed a black rectangle being present on screen during Hazard Zone end of round when hitting quit at the level progress screen
Battlefield Portal
- The Server Info tab now persists after hitting Refresh in the Portal Server Browser
- Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of round sequence
- Rules Editor – the “IsInventorySlotActive” value now correctly handles melee weapons
- Certain admin commands can no longer be spammed