Astro’s Playroom dev commits to continuing family-friendly games in its new form

Team Asobi was spun-off from the now-closed Japan Studio earlier this year

Astro’s Playroom dev commits to continuing family-friendly games in its new form

Astro’s Playroom developer Team Asobi has committed to continuing to make family-friendly games in its new role as a standalone PlayStation studio.

Tokyo-based Asobi was spun off into its own standalone PlayStation studio earlier this year, after parent Sony Interactive Entertainment decided to dissolve Japan Studio, the historic PlayStation group it was previously a part of.

On Monday Asobi launched a website to introduce its new form and claimed that its next game project would be its “most ambitious” yet.

“We are a new and dynamic PlayStation Studio based in vibrant Tokyo, Japan,” the site says. “We create top-quality games for players of all ages on PlayStation.

“Our latest work are the critically acclaimed Astro Bot: Rescue Mission for Playstation VR and Astro’s Playroom for PlayStation 5. We’re currently hard at work on our most ambitious game yet!”

The new Asobi site describes its production team as “a collective of passionate game creators from various nationalities, ages, genders and backgrounds.”

Astro’s Playroom dev commits to continuing family-friendly games in its new form
Team Asobi became a standalone PlayStation studio this year.

It adds: “We are brought together by our love of ‘Play’ in all of its forms. We value fun, innovation and attention to detail. We are curious and always thriving to improve our skills. Last but not least, we believe in good work & life balance and a happy workplace.”

Last week a job listing for Asobi suggested that the developer is working on a new 3D action game.

A Team Asobi job listing on LinkedIn shows the studio is looking for a game designer who will specialise in making “a variety of levels for a 3D action game”.

In December, Astro’s Playroom designer Nicolas Ducet said he would consider a sequel to Astro’s Playroom, but that there were no plans at that point and much would depend on the popularity of the game.

In VGC’s review of Astro’s Playroom, we said: “Astro’s Playroom is both DualSense’s killer app and an unmissable, imaginative tribute to PlayStation’s history. Games have never felt this satisfying.”

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