Kirby’s Return to Dream Land Deluxe Energy Spheres: Level 5 Nutty Noon locations
Here’s where to find every Energy Sphere in the fifth world
Kirby’s Return to Dream Land Deluxe has 19 Energy Spheres in its fifth level, Nutty Noon.
The level is split into five separate stages, with each containing four Energy Spheres.
Some of these Energy Spheres are in plain sight and easy to collect, but others require a bit more searching.
This guide will show you how to find every Energy Sphere in Level 5, Nutty Noon.
If you’re stuck on a different level, head to our Kirby’s Return to Dream Land Deluxe Energy Spheres location guide hub.
Kirby’s Return to Dream Land Deluxe – Level 5-1 Energy Spheres
Sphere 1
In the section where you’re floating continually upwards, look for a hidden door surrounded by star blocks (as seen in the screenshot). Destroy the blocks and enter the door.
You’re taken to a fairly simple room where the Sphere is at the end of a bridge guarded by spiders. The bridge falls if you stand on it for too long but otherwise the Sphere is easy to get.
Sphere 2
In the section with the cloud platforms suspended by vines, there’s a hidden area at the top of the screen above one of the platforms (as in the screenshot). Float up there to find another hidden door.
Inside is another easy room with falling platforms, and the Sphere located on the left. Grab it and head back through the door to continue.
Sphere 3
During the section where you’re jumping upwards on the vine platforms while snowballs attack you, keep an eye out to the left for a gap in the wall, obscured by clouds (as in the screenshot).
Walk through the gap and float upwards to find the third Sphere, along with a few stars for good measure.
Sphere 4
Right at the end of the stage, where you’re running alongside two giant spiked balls, try to position yourself in between them both – in other words, when you reach the second one, let it drop in front of you, and follow behind it.
At the end of that area, the first spiked ball will hit a bomb block which destroys it – you can see the Sphere to the right here, so quickly jump over and get it. If you aren’t fast enough, the second ball will hit another bomb block which prevents you from reaching the Sphere.
Kirby’s Return to Dream Land Deluxe – Level 5-2 Energy Spheres
Sphere 1
In the second part of this stage, you’ll eventually come across a bomb with a skull on it, sitting on a platform. Pick this up and run to the right until you find a bunch of small blocks and a large yellow one – toss the bomb onto these to blow them all up and reveal a hidden door.
Inside this door, collect the Bomb ability (if you don’t already have it), stand on the switch to open the door, and try to aim a bomb to make it hit the bomb block on the bottom-right of the screen.
It can take a few tries to get the angle right, but once you hit the bomb block it’ll destroy the blocks underneath you, letting you grab the Sphere.
Sphere 2
After defeating Moundo in the miniboss battle, steal his Stone ability and continue to the right, where you’ll see the Sphere below you.
Use your Stone ability to jump and slam onto the wooden posts next to you, which will destroy the blocks guarding the Sphere. This will let you head down and collect it. Don’t slam the third wooden post, because it’ll block the Sphere.
Spheres 3 and 4
When you get the special Flare Beam ability, proceed until you reach the section where you’re surrounded by lots of cylinders with stars on them (as seen in the screenshot).
Activate the Flare Beam and direct it over every star to light them all up – this will make another star portal appear, which will take you to another Sphere Doomer fight.
Kirby’s Return to Dream Land Deluxe – Level 5-3 Energy Spheres
Sphere 1
After the section where you have the little gun that fires cannonballs into the air, you’ll enter a door and reach an area where you can see an enemy holding a key below you.
Race the enemy to the bottom of this section, and if you get there before them, you can intercept them and collect the key before they fall to their doom. Use the key to open the door and get the Sphere.
Sphere 2
You need the Beam ability for this one. In the section where you’re travelling upwards on ladders through the orange clouds, one part of the wall on the right contains some steel blocks with a bomb block behind them (as seen in the screenshot).
Use the Beam weapon to hit the bomb block, revealing a hidden door. Enter it and you’ll end up in a cloud-filled room. Just head right and follow the arrows around to reach a switch which frees the Sphere.
Sphere 3
This is one of the trickier Spheres to get, and requires the Hi-Jump ability. When you reach the section with the pink switch and three different paths upwards, you need to hit the switch then use Hi-Jump to reach the pink switch in the ceiling above it.
Immediately after hitting the second switch, you need to drop down and activate Hi-Jump again just before you hit the ground, to shoot off at an angle upwards and to the right, so you can reach the Sphere before the barrier appears again.
This can be attempted numerous times, as long as you don’t take too long on the second switch in the ceiling. If you do, a barrier will close below you and you’ll have to restart the stage to get the Sphere.
Sphere 4
The final Sphere is one of the easiest to collect in the game, but it’s also very easy to miss if you aren’t paying attention.
Right before you reach the goal exit, the Sphere is hiding up in the clouds to the left, minding its own business. Float up and grab it.
Kirby’s Return to Dream Land Deluxe – Level 5-4 Energy Spheres
Sphere 1
After you ditch the first giant spiked boot and jump into the second one, you’ll soon see the Sphere below you.
Smash through the big yellow block and head over to the left to collect it. As long as you’re in the big boot, the spikes can’t harm you.
Sphere 2
In the area after the one where you collected the first Sphere, you’ll be moving across a series of ropes as arrows and cannonballs are fired at you.
You’ll see the second Sphere sitting in between two cannons. You’ll need to time your drop well so you can collect it without taking damage.
Spheres 3 and 4
After you defeat Super Bonkers and pick up his Grand Hammer ability, head through the next section until you reach a giant spring. Hit this with the Grand Hammer (you may need to charge it up by rotating the stick) and it’ll blast you into the air.
You’ll then hit a giant bell, which will make another star portal appear. As ever, this leads to another Sphere Doomer fight, where you’ll get the stage’s last two Spheres.
Kirby’s Return to Dream Land Deluxe – Level 5-5 Energy Spheres
Sphere 1
This stage is a series of boss battles, each of which gives you an ability you can use to reach the next Sphere. After you defeat Gigant Edge, steal its Sword ability (unless you already have an ability that can cut ropes, like Spear or Cutter.
In the next room, you’ll see the Sphere underneath a platform that’s suspended by a rope. Cut the rope to get to the Sphere.
Sphere 2
After you defeat Moundo, steal its Stone ability. The next room will contain a bunch of steel blocks.
Climb to the top of the blocks, jump in the air and use the Stone ability to crash through them. The Sphere is sitting at the bottom.
Sphere 3
After you defeat Water Galboros, steal its Water ability. In the next area, you’ll see the third Sphere surrounded by flaming blocks.
Use your Water ability to put the fire out and break the blocks, enabling you to reach the Sphere.
Sphere 4
After you defeat Dubior, steal its Spark ability. In the next room you’ll see the final Sphere surrounded by steel blocks, with a bomb block in the middle.
If you wiggle the stick left and right you’ll build up power, and an aura will appear around Kirby. When it does, fire a Spark to the right to hit the bomb block and free up the Sphere.
For the locations of every other Energy Sphere in the game, head to our Kirby’s Return to Dream Land Deluxe Energy Spheres location guide hub.