REACTION: ‘Bungie is a better fit for PlayStation than Xbox’
Journalist Christopher Dring shares his analysis after speaking with PlayStation and Bungie
Jordan Middler
On Monday PlayStation announced the games industry’s latest huge acquisition as it confirmed a $3.6bn deal for Destiny maker Bungie.
To analyse the deal, VGC spoke with GamesIndustry.biz‘s Christopher Dring, who was the first to break the announcement after speaking with both PlayStation and Bungie’s leaders.
When asked about Sony’s approach to acquisitions in light of Microsoft‘s spending spree, Dring was quick to point out the different approaches from the companies.
“When Microsoft bought Activision Blizzard, they didn’t just buy Call Of Duty… they bought every game they’ve made in thirty years of history… Sony is a little more hesitant,” he said, after interviewing PlayStation boss Jim Ryan in advance of the announcement.
You can check out VGC’s chat with Dring in the following video:
After completion of the deal Bungie will be “an independent subsidiary” of Sony Interactive Entertainment and remain a multiplatform studio, it’s claimed.
Bungie has said that all cross-platform support for Destiny 2 will continue and confirmed that its future games will not be PlayStation exclusive.
Meanwhile, SIE president and CEO Jim Ryan said the decision to acquire Bungie was motivated by his strategy “to expand the reach of PlayStation to a much wider audience” and to “evolve the gaming experiences that we build”.