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Piers Harding-Rolls

Piers Harding-Rolls

Research Director, Ampere

At Ampere Analysis, Piers leads the company’s games research team. Piers has over 15 years of experience in analysing the games sector and has worked with and advised a large range of the top international games companies.

Analysis: What Microsoft’s Activision deal means for Xbox and the industry
opinion
10
Analysis: What Microsoft’s Activision deal means for Xbox and the industry
Activision Blizzard strengthens Xbox's content, brings mobile and PC expertise, and weakens Sony's position
3 years ago10 Comments
Analysis: PSVR 2 needs to reach the broader PlayStation audience
opinion
6
Analysis: PSVR 2 needs to reach the broader PlayStation audience
Sony's next-gen headset continues its existing VR strategy, but will launch into a different landscape with Quest 2 selling well
3 years ago6 Comments
Analysis: Should games subscription services be concerned about Netflix?
opinion
2
Analysis: Should games subscription services be concerned about Netflix?
Netflix has the building blocks to disrupt the games industry, but can it deliver?
4 years ago2 Comments
Analysis: Game Pass’s day one content is building, but third-party giants are missing
opinion
8
Analysis: Game Pass’s day one content is building, but third-party giants are missing
Certain types of day one games are particularly suited to Game Pass, and some remain out of reach
4 years ago8 Comments
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
opinion
3
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
Our research shows Discord users are more engaged and have a love for entertainment subscriptions
4 years ago3 Comments
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
opinion
11
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
While far from weak, both Sony and Microsoft will rue their inability to produce more consoles
4 years ago11 Comments
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Nintendo will offer an alternative to Switch 2’s controversial Game Key Cards, dev claims
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‘We are standing on a giant’s shoulder’: Nex Playground CEO says it wants to fix the ‘problem’ Nintendo had with Wii
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A cult Namco arcade game which may have inspired Smash Bros has been given its first ever home release
Explore VGC Reviews
Metroid Prime 4: Beyond Review: Ocarina of Prime
3
Metroid Prime 4: Beyond Review: Ocarina of Prime
When it feels like Metroid, Beyond is a blast, but often Nintendo's sci-fi revival is lost in space
Silent Hill F review: A gorgeously grotesque spin-off that fascinates despite its flaws
1
Silent Hill F review: A gorgeously grotesque spin-off that fascinates despite its flaws
This Japan-themed take somehow manages to feel just like Silent Hill and nothing like it at the same time
The Outer Worlds 2 Review: Obsidian’s sequel does little to stand out in the RPG genre
The Outer Worlds 2 Review: Obsidian’s sequel does little to stand out in the RPG genre
Shallow RPG mechanics and familiar story beats hinder the studio's long-lasting legacy
Hades 2 review: Mechanical prowess that doesn’t quite stick the narrative landing
1
Hades 2 review: Mechanical prowess that doesn’t quite stick the narrative landing
The first sequel by Supergiant Games refines existing ambitions, but sidelines its story in the process

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