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Piers Harding-Rolls

Piers Harding-Rolls

Research Director, Ampere

At Ampere Analysis, Piers leads the company’s games research team. Piers has over 15 years of experience in analysing the games sector and has worked with and advised a large range of the top international games companies.

Analysis: What Microsoft’s Activision deal means for Xbox and the industry
opinion
10
Analysis: What Microsoft’s Activision deal means for Xbox and the industry
Activision Blizzard strengthens Xbox's content, brings mobile and PC expertise, and weakens Sony's position
3 years ago10 Comments
Analysis: PSVR 2 needs to reach the broader PlayStation audience
opinion
6
Analysis: PSVR 2 needs to reach the broader PlayStation audience
Sony's next-gen headset continues its existing VR strategy, but will launch into a different landscape with Quest 2 selling well
3 years ago6 Comments
Analysis: Should games subscription services be concerned about Netflix?
opinion
2
Analysis: Should games subscription services be concerned about Netflix?
Netflix has the building blocks to disrupt the games industry, but can it deliver?
4 years ago2 Comments
Analysis: Game Pass’s day one content is building, but third-party giants are missing
opinion
8
Analysis: Game Pass’s day one content is building, but third-party giants are missing
Certain types of day one games are particularly suited to Game Pass, and some remain out of reach
4 years ago8 Comments
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
opinion
3
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
Our research shows Discord users are more engaged and have a love for entertainment subscriptions
4 years ago3 Comments
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
opinion
11
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
While far from weak, both Sony and Microsoft will rue their inability to produce more consoles
4 years ago11 Comments
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A ‘98% complete’ version of the cancelled Game Boy Color Resident Evil port has been shared online
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VGC’s Game of the Year 2025 is Death Stranding 2: On The Beach
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After putting its entire staff on redundancy notice, Wreckreation studio Three Fields turns to Patreon for help
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‘I wish I had the Katamari IP’: Creator forced to leave the US after struggling to find success
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‘We all wish it went a little bit faster’: Todd Howard provides an update on The Elder Scrolls 6 development
Explore VGC Reviews
Sonic Racing CrossWorlds review: A great alternative to Mario Kart’s new open-world focus
Sonic Racing CrossWorlds review: A great alternative to Mario Kart’s new open-world focus
Sega's focus on traditional three-lap karting puts it at the front of a Nintendo-less grid
Ghost of Yotei review: Sucker Punch delivers on the promise of Tsushima with a touching samurai epic
2
Ghost of Yotei review: Sucker Punch delivers on the promise of Tsushima with a touching samurai epic
There's life in the open-world genre yet as Sucker Punch delivers on all fronts
Ninja Gaiden 4 review: Relentlessly entertaining combat, even if it threatens to outstay its welcome
2
Ninja Gaiden 4 review: Relentlessly entertaining combat, even if it threatens to outstay its welcome
PlatinumGames and Team Ninja deliver a great action game that's perhaps longer than it needs to be
Silent Hill F review: A gorgeously grotesque spin-off that fascinates despite its flaws
1
Silent Hill F review: A gorgeously grotesque spin-off that fascinates despite its flaws
This Japan-themed take somehow manages to feel just like Silent Hill and nothing like it at the same time

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