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Piers Harding-Rolls

Piers Harding-Rolls

Research Director, Ampere

At Ampere Analysis, Piers leads the company’s games research team. Piers has over 15 years of experience in analysing the games sector and has worked with and advised a large range of the top international games companies.

Analysis: What Microsoft’s Activision deal means for Xbox and the industry
opinion
10
Analysis: What Microsoft’s Activision deal means for Xbox and the industry
Activision Blizzard strengthens Xbox's content, brings mobile and PC expertise, and weakens Sony's position
4 years ago10 Comments
Analysis: PSVR 2 needs to reach the broader PlayStation audience
opinion
6
Analysis: PSVR 2 needs to reach the broader PlayStation audience
Sony's next-gen headset continues its existing VR strategy, but will launch into a different landscape with Quest 2 selling well
4 years ago6 Comments
Analysis: Should games subscription services be concerned about Netflix?
opinion
2
Analysis: Should games subscription services be concerned about Netflix?
Netflix has the building blocks to disrupt the games industry, but can it deliver?
4 years ago2 Comments
Analysis: Game Pass’s day one content is building, but third-party giants are missing
opinion
8
Analysis: Game Pass’s day one content is building, but third-party giants are missing
Certain types of day one games are particularly suited to Game Pass, and some remain out of reach
4 years ago8 Comments
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
opinion
3
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
Our research shows Discord users are more engaged and have a love for entertainment subscriptions
4 years ago3 Comments
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
opinion
11
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
While far from weak, both Sony and Microsoft will rue their inability to produce more consoles
5 years ago11 Comments
Popular Now on VGC
1
Reinstated Subnautica 2 studio CEO says publisher Krafton ‘self-servingly’ chose its release date without permission
2
Crimson Desert studio Pearl Abyss sees share price plummet by nearly 30% after first reviews arrive
3
Ubisoft ‘ends game development’ at Tom Clancy studio, Red Storm, resulting in 105 job losses
4
As it passes 6 million sales, Capcom officially confirms Resident Evil Requiem is the series’ fastest selling game
5
Netflix’s live-action Assassin’s Creed series has started filming as cast is officially announced
Explore VGC Reviews
Marathon Launch Review: Bungie’s extraction shooter is a hostile beast worth taming
1
Marathon Launch Review: Bungie’s extraction shooter is a hostile beast worth taming
Bungie's take on the tumultuous genre is as alluring as it is unforgiving
WWE 2K26 review: Keeps its place at the Head of the Table but still isn’t Mr Perfect
1
WWE 2K26 review: Keeps its place at the Head of the Table but still isn’t Mr Perfect
2K's latest is the best there is, the best there was, but hopefully not the best there ever will be
G’AIM’E Light Gun review: An expensive way to play Time Crisis, but it’s hiding a big secret
G’AIM’E Light Gun review: An expensive way to play Time Crisis, but it’s hiding a big secret
This plug and play home light gun system becomes more interesting when not used as advertised
Nioh 3 Review: Team Ninja on top form with one of its best ‘masocore’ games yet
Nioh 3 Review: Team Ninja on top form with one of its best ‘masocore’ games yet
Some issues aside, this ninja action game feels like the culmination of everything Team Ninja has learned

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