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Brittany Vincent

It’s time to get serious about game preservation – before it’s too late
opinion
8
It’s time to get serious about game preservation – before it’s too late
Documenting the adventures we have now is so important, before they're lost to time
4 years ago8 Comments
Review: Ghost Recon Breakpoint has an identity crisis
review
Review: Ghost Recon Breakpoint has an identity crisis
At launch Ubisoft's shooter has no sense of what it’s supposed to be
6 years ago
What becomes of the unplayable games?
What becomes of the unplayable games?
It’s time to get serious about preservation – before it’s too late.
6 years ago
Popular Now on VGC
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Tekken boss Harada says he’s ‘quite interested’ in Capcom’s decision to charge for Street Fighter tournament streams
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Saudi Arabia is reportedly running low on cash for investments following EA deal
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Embracer sells two more companies from its acquisition spree era, as Remnant and Neverwinter firms offloaded
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December is getting five PlayStation Plus Essential monthly games, including Lego Horizon Adventures
Explore VGC Reviews
Battlefield 6 Review: Excellent multiplayer shines despite boilerplate single-player effort
Battlefield 6 Review: Excellent multiplayer shines despite boilerplate single-player effort
Fun, rewarding, and full of excellent maps and modes, DICE's shooter sequel is exactly what Battlefield needed
Hyrule Warriors Age of Imprisonment review: This time it’s canon(dorf)
1
Hyrule Warriors Age of Imprisonment review: This time it’s canon(dorf)
The most serious Hyrule Warriors to date is also the one with the most engaging and rewarding combat
Hollow Knight: Silksong review: A game that intends to make you suffer, even to its own detriment
5
Hollow Knight: Silksong review: A game that intends to make you suffer, even to its own detriment
Team Cherry’s sequel has a clear mission statement, but doesn’t seem to consider the consequences
Hades 2 review: Mechanical prowess that doesn’t quite stick the narrative landing
1
Hades 2 review: Mechanical prowess that doesn’t quite stick the narrative landing
The first sequel by Supergiant Games refines existing ambitions, but sidelines its story in the process

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